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Post by Hellfire on May 8, 2015 15:45:42 GMT
So Imperial Knights are now SH LOW, so they may be banned for this years ETC.
If it comes to a vote, how do we feel about this?
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Post by alcorps on May 8, 2015 17:06:10 GMT
If ImpKnights are in, then likely WraithKnights will be in too. So we could end up with stomp everywhere. While banning them does screw some of us over, I think it might be better that we don't end up trying to pair against 2-4 stomp lists. If it get's limited to 1 LoW per list or per team, then it might not be so bad.
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Post by harlequin on May 8, 2015 17:29:02 GMT
Well I'm obviously biased towards Knights being included. The previous vote was structured to let them in as a codex while keeping other superheavy/gargantuans out - I'd be very happy for that to continue.
If the team reckons that getting rid of Knights is for the best, then I won't complain- but I'm not sure what else I could play competitively.
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Post by angron55 on May 8, 2015 19:26:30 GMT
Obviously I would be happy with every Stomp less... I think Eldar is already a good "replacement" as primary and ally somewhere and I am sure there will be more stuff coming...
What is actually the deadline for new codizes to be included for ETC?
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Post by Hellfire on May 8, 2015 22:40:04 GMT
The dealine is the end of next week. Wraithknighs are out, mos def. It's just IK up in the air
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Post by jalknock on May 10, 2015 19:43:29 GMT
I'd vote to keep them included, but I am also biased, they're ludicrous good. If they're not included, I can totes teach Peter to play Helldrakes, be grand.
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Post by corbulo on May 11, 2015 13:56:18 GMT
I'm all for them staying in. I don't think they're super op. Just really good when in the hands of good players. Which is how units should be!
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Post by Hellfire on May 11, 2015 15:23:54 GMT
Just really good when in the hands of good players. Which is how units should be! Dem rollings sixes on stomps skill playz.
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Post by harlequin on May 11, 2015 15:37:30 GMT
#Skillz6dayz
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